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<a href="openglwindow_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*###############################################################################################</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> *    ShipCAD                                                                                   *</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *    Copyright 2015, by Greg Green &lt;ggreen@bit-builder.com&gt;                                    *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> *    Original Copyright header below                                                           *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *                                                                                              *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> *    This code is distributed as part of the FREE!ship project. FREE!ship is an               *</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> *    open source surface-modelling program based on subdivision surfaces and intended for     *</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> *    designing ships.                                                                         *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> *                                                                                             *</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> *    Copyright © 2005, by Martijn van Engeland                                                *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> *    e-mail                  : Info@FREEship.org                                              *</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *    FREE!ship project page  : https://sourceforge.net/projects/freeship                      *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> *    FREE!ship homepage      : www.FREEship.org                                               *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> *                                                                                             *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *    This program is free software; you can redistribute it and/or modify it under            *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> *    the terms of the GNU General Public License as published by the                          *</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> *    Free Software Foundation; either version 2 of the License, or (at your option)           *</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> *    any later version.                                                                       *</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> *                                                                                             *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> *    This program is distributed in the hope that it will be useful, but WITHOUT ANY          *</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> *    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A          *</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> *    PARTICULAR PURPOSE. See the GNU General Public License for more details.                 *</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> *                                                                                             *</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment"> *    You should have received a copy of the GNU General Public License along with             *</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment"> *    this program; if not, write to the Free Software Foundation, Inc.,                       *</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment"> *    59 Temple Place, Suite 330, Boston, MA 02111-1307 USA                                    *</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment"> *                                                                                             *</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment"> *#############################################################################################*</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment">**</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment">** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment">** Contact: http://www.qt-project.org/legal</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment">**</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment">** This file is part of the documentation of the Qt Toolkit.</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="comment">**</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment">** $QT_BEGIN_LICENSE:BSD$</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="comment">** You may use this file under the terms of the BSD license as follows:</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment">**</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="comment">** &quot;Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment">** modification, are permitted provided that the following conditions are</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment">** met:</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="comment">**   * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="comment">**     notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="comment">**   * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="comment">**     notice, this list of conditions and the following disclaimer in</span></div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="comment">**     the documentation and/or 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name="l00052"></a><span class="lineno">   52</span>&#160;<span class="comment">** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS</span></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="comment">** &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT</span></div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;<span class="comment">** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR</span></div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="comment">** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT</span></div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="comment">** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,</span></div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="comment">** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT</span></div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="comment">** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,</span></div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;<span class="comment">** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY</span></div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="comment">** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="comment">** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="comment">** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.&quot;</span></div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="comment">**</span></div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;<span class="comment">** $QT_END_LICENSE$</span></div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;<span class="comment">**</span></div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="comment">****************************************************************************/</span></div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="preprocessor">#include &lt;QtGui/QWindow&gt;</span></div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;<span class="preprocessor">#include &lt;QtGui/QOpenGLFunctions&gt;</span></div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;<span class="keyword">class </span>QPainter;</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;<span class="keyword">class </span>QOpenGLContext;</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;<span class="keyword">class </span>QOpenGLPaintDevice;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;</div><div class="line"><a name="l00075"></a><span class="lineno"><a class="line" href="classOpenGLWindow.html">   75</a></span>&#160;<span class="keyword">class </span><a class="code" href="classOpenGLWindow.html">OpenGLWindow</a> : <span class="keyword">public</span> QWindow, <span class="keyword">protected</span> QOpenGLFunctions</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;{</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;    Q_OBJECT</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;    <span class="keyword">explicit</span> <a class="code" href="classOpenGLWindow.html#a90bb7dbb2dcb27b1fdc56ef4ef3f25fc">OpenGLWindow</a>(QWindow *parent = 0);</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;    <a class="code" href="classOpenGLWindow.html#aa220b192c71871aab9100f4058a8d62d">~OpenGLWindow</a>();</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOpenGLWindow.html#add04ac504dabc486b3847b107e8f1384">clearBackground</a>() = 0;</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOpenGLWindow.html#a0a15a4a8fc68d4318f3a59e884db1497">renderWithPainter</a>(QPainter *painter) = 0;</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOpenGLWindow.html#aa0cf1ae550a2827b513bfde10f7e97b6">renderOpenGL</a>() = 0;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;    </div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOpenGLWindow.html#aed4e2ee22e113b2f7e7d1eba4ef1b965">initialize</a>();</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="classOpenGLWindow.html#a68317e3284d7b0ffba262eac059b6b9e">setAnimating</a>(<span class="keywordtype">bool</span> animating);</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;<span class="keyword">public</span> slots:</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="classOpenGLWindow.html#abea9e50147496e5110b86f03122fbece">renderLater</a>();</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="classOpenGLWindow.html#a8398ed62d646739fe54fae94c477ad1d">renderNow</a>();</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;    <span class="keywordtype">bool</span> <a class="code" href="classOpenGLWindow.html#a1e3045cffb900de55b7384f5091c9d94">event</a>(QEvent *<a class="code" href="classOpenGLWindow.html#a1e3045cffb900de55b7384f5091c9d94">event</a>);</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="classOpenGLWindow.html#a991121ba7a4bbfa208fa74e5c86004c3">exposeEvent</a>(QExposeEvent *event);</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="classOpenGLWindow.html#ae0e1d4dc039ce114ac615ce1dee38e51">resizeEvent</a>(QResizeEvent *event);</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;    <span class="keywordtype">bool</span> m_update_pending;</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;    <span class="keywordtype">bool</span> m_animating;</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;    QOpenGLContext *m_context;</div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;    QOpenGLPaintDevice *m_device;</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;};</div><div class="ttc" id="classOpenGLWindow_html_a0a15a4a8fc68d4318f3a59e884db1497"><div class="ttname"><a href="classOpenGLWindow.html#a0a15a4a8fc68d4318f3a59e884db1497">OpenGLWindow::renderWithPainter</a></div><div class="ttdeci">virtual void renderWithPainter(QPainter *painter)=0</div></div>
<div class="ttc" id="classOpenGLWindow_html_add04ac504dabc486b3847b107e8f1384"><div class="ttname"><a href="classOpenGLWindow.html#add04ac504dabc486b3847b107e8f1384">OpenGLWindow::clearBackground</a></div><div class="ttdeci">virtual void clearBackground()=0</div></div>
<div class="ttc" id="classOpenGLWindow_html_a991121ba7a4bbfa208fa74e5c86004c3"><div class="ttname"><a href="classOpenGLWindow.html#a991121ba7a4bbfa208fa74e5c86004c3">OpenGLWindow::exposeEvent</a></div><div class="ttdeci">void exposeEvent(QExposeEvent *event)</div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8cpp_source.html#l00116">openglwindow.cpp:116</a></div></div>
<div class="ttc" id="classOpenGLWindow_html_abea9e50147496e5110b86f03122fbece"><div class="ttname"><a href="classOpenGLWindow.html#abea9e50147496e5110b86f03122fbece">OpenGLWindow::renderLater</a></div><div class="ttdeci">void renderLater()</div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8cpp_source.html#l00097">openglwindow.cpp:97</a></div></div>
<div class="ttc" id="classOpenGLWindow_html_a1e3045cffb900de55b7384f5091c9d94"><div class="ttname"><a href="classOpenGLWindow.html#a1e3045cffb900de55b7384f5091c9d94">OpenGLWindow::event</a></div><div class="ttdeci">bool event(QEvent *event)</div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8cpp_source.html#l00105">openglwindow.cpp:105</a></div></div>
<div class="ttc" id="classOpenGLWindow_html_a68317e3284d7b0ffba262eac059b6b9e"><div class="ttname"><a href="classOpenGLWindow.html#a68317e3284d7b0ffba262eac059b6b9e">OpenGLWindow::setAnimating</a></div><div class="ttdeci">void setAnimating(bool animating)</div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8cpp_source.html#l00173">openglwindow.cpp:173</a></div></div>
<div class="ttc" id="classOpenGLWindow_html_a90bb7dbb2dcb27b1fdc56ef4ef3f25fc"><div class="ttname"><a href="classOpenGLWindow.html#a90bb7dbb2dcb27b1fdc56ef4ef3f25fc">OpenGLWindow::OpenGLWindow</a></div><div class="ttdeci">OpenGLWindow(QWindow *parent=0)</div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8cpp_source.html#l00076">openglwindow.cpp:76</a></div></div>
<div class="ttc" id="classOpenGLWindow_html_aa220b192c71871aab9100f4058a8d62d"><div class="ttname"><a href="classOpenGLWindow.html#aa220b192c71871aab9100f4058a8d62d">OpenGLWindow::~OpenGLWindow</a></div><div class="ttdeci">~OpenGLWindow()</div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8cpp_source.html#l00086">openglwindow.cpp:86</a></div></div>
<div class="ttc" id="classOpenGLWindow_html_a8398ed62d646739fe54fae94c477ad1d"><div class="ttname"><a href="classOpenGLWindow.html#a8398ed62d646739fe54fae94c477ad1d">OpenGLWindow::renderNow</a></div><div class="ttdeci">void renderNow()</div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8cpp_source.html#l00132">openglwindow.cpp:132</a></div></div>
<div class="ttc" id="classOpenGLWindow_html_ae0e1d4dc039ce114ac615ce1dee38e51"><div class="ttname"><a href="classOpenGLWindow.html#ae0e1d4dc039ce114ac615ce1dee38e51">OpenGLWindow::resizeEvent</a></div><div class="ttdeci">void resizeEvent(QResizeEvent *event)</div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8cpp_source.html#l00124">openglwindow.cpp:124</a></div></div>
<div class="ttc" id="classOpenGLWindow_html_aa0cf1ae550a2827b513bfde10f7e97b6"><div class="ttname"><a href="classOpenGLWindow.html#aa0cf1ae550a2827b513bfde10f7e97b6">OpenGLWindow::renderOpenGL</a></div><div class="ttdeci">virtual void renderOpenGL()=0</div></div>
<div class="ttc" id="classOpenGLWindow_html"><div class="ttname"><a href="classOpenGLWindow.html">OpenGLWindow</a></div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8h_source.html#l00075">openglwindow.h:75</a></div></div>
<div class="ttc" id="classOpenGLWindow_html_aed4e2ee22e113b2f7e7d1eba4ef1b965"><div class="ttname"><a href="classOpenGLWindow.html#aed4e2ee22e113b2f7e7d1eba4ef1b965">OpenGLWindow::initialize</a></div><div class="ttdeci">virtual void initialize()</div><div class="ttdef"><b>Definition:</b> <a href="openglwindow_8cpp_source.html#l00091">openglwindow.cpp:91</a></div></div>
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